﻿#include "playerControl.h"
#include "ui_playerControl.h"

#include <crtdbg.h>
#include <assert.h>

#ifdef _DEBUG
#define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
#else
#define DEBUG_CLIENTBLOCK
#endif
#define _CRTDBG_MAP_ALLOC
#ifdef _DEBUG
#define new DEBUG_CLIENTBLOCK
#endif

playerControl::playerControl(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::playerControl)
{
    ui->setupUi(this);

    connect(ui->btnStop, SIGNAL(clicked(bool)), this, SIGNAL(stop()));
}

playerControl::~playerControl()
{
    delete ui;
}
